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Dylan Smith
Dylan Smith
Technical Artist | Game Programmer
Melbourne, Australia

Summary

I am an artist with experience in modelling characters, sculpting and texturing, as well as rigging and animation.
I have a genuine passion for thinking of creative ideas that can be used for models for games or art pieces.
My experience in programming currently resides with C#, and C++. I also have experience with visual graphic art and I use these skills to create these things, which has been my passion.

Skills

Rendering3D Animation3D ModelingDigital SculptingFacial Rigging & AnimationRiggingTexturing2DBlend shapes

Software proficiency

Blender
Blender
Unity
Unity
Visual Studio
Visual Studio
Krita
Krita

Productions

    • Video Game
      Those Nights at Randy's 4
    • Year
      2022
    • Role
      Designer, Programmer & Artist
    • Company
      Tropical Games (Personal)
    • Video Game
      Those Nights at Randy's 5: Radiation
    • Year
      2023
    • Role
      Designer, Programmer & Artist
    • Company
      Tropical Games (Personal)
    • Video Game
      Interstellar-Vaccuum
    • Year
      2021
    • Role
      Gameplay Programmer
    • Company
      Border-Poly (AIE student assessment)
    • Video Game
      Petit-Velour
    • Year
      2021
    • Role
      Gameplay Programmer, Environment & Character Artist
    • Company
      Mr. Team (AIE student assessment)
    • Video Game
      Musophobia
    • Year
      2022
    • Role
      Lead Programmer
    • Company
      The Rats (AIE student assessment)