Dylan Smith
Technical Artist | Game Programmer
Melbourne, Australia
Summary
I am an artist with experience in modelling characters, sculpting and texturing, as well as rigging and animation.
I have a genuine passion for thinking of creative ideas that can be used for models for games or art pieces.
My experience in programming currently resides with C#, and C++. I also have experience with visual graphic art and I use these skills to create these things, which has been my passion.
Skills
Rendering3D Animation3D ModelingDigital SculptingFacial Rigging & AnimationRiggingTexturing2DBlend shapes
Software proficiency

Blender

Unity

Visual Studio

Krita
Productions
Video Game
Those Nights at Randy's 4
Year
2022
Role
Designer, Programmer & Artist
Company
Tropical Games (Personal)
Video Game
Those Nights at Randy's 5: Radiation
Year
2023
Role
Designer, Programmer & Artist
Company
Tropical Games (Personal)